2016-07-07 15:24:42 UTC
The idea is that a computer will read and control all the switches, coils, motors, etc, but your gameplay is pure EM bingo goodness.
Here are a few videos, for those that might be interested in seeing the concept:
- Dynamic Score/instruction card demonstration
- Basic concept
- Startup sequence and ball 1 to tilt.
- Menu demo
- Full game of Broadway '51 with 3/4 in a row - end of video I'm knocking off credits.
Pardon the poor video quality - I'm filming on a cell phone, doing what I can. :-)
I have 13 games currently implemented, and will be adding more and more over time.
It's been a really large and interesting project - my randomization functions take into account physical positioning of mixer and reflex units, etc.
Seeing the difference between United and Bally reflex implementations has also been very interesting!